
Dark Lord Trump
Pandemic Horde Inc. Pandemic Horde
540
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Posted - 2017.06.09 19:26:02 -
[1] - Quote
Asset Confiscation Officer wrote:Old Pervert wrote:Asset Confiscation Officer wrote:remove reinforcement mechanics instead. The first timer, sure. But if you want to encourage PVP you need to give the owners of "the thing" time to respond. Otherwise it will just be people blitzing into other people's space during their low activity period, popping assets, and then withdrawing. That's not PVP, it's just boring structure bashing. Does a freighter pilot being ganked get a reinforcement timer so he can comeback 3 days later with help of friends to fend off an aggressor, no he does not, he just dies. In a pvp game the same concept should be played out across the board. The ultimate standard of EVE should be, are you strong enough to take and hold some asset be it a freighter or a chunk of space or are you the prey that dies to those people that do have the power. As, the blue doughnut is so fond of saying, you should not expect the game to hold your hand and accomplish things for you, if you cannot do it on your own or in conjunction with some group you should not get to keep it.......PERIOD ! The freighter pilot gets to control when he is attacked by virtue of deciding when he should undock. He is allowed to bring as many friends as possible or as deemed necessary for his trip. By contrast, a structure must stay anchored at all times, and although Citadels are invulnerable to attack except at certain times, POS and POCOs are vulnerable at all times and thus could be destroyed while you're asleep. Furthermore, this wouldn't ensure that the "strong" win, but rather the aggressor, as the defender has about 30 minutes from the first round fired at their citadel to it being reinforced. A reinforcement timer allows both the attacker and the defender to marshall their forces and have a proper battle.
On an entirely unrelated note, it would certainly be interesting to create a module that gives a freighter a reinforcement timer. It would massively reduce cargohold, and when the freighter would be reduced to a certain HP it becomes invulnerable and enters a timer. Once this timer comes out after a few hours, anyone may freely shoot or repair it. I'm neither for nor against this idea; it would probably make freighters too safe, but the idea is intriguing.
I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!
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